Service
Mobile Applications
Android and iOS apps from a single codebase, built to stay usable when the network drops.
Overview
We build mobile applications with Flutter, which gives you Android and iOS from one codebase and one maintenance stream rather than two separate builds. Where an app needs to work in the field, we design offline-first: it holds data locally, keeps working without signal and reconciles when the connection comes back.
What is included
- Android and iOS from one codebase
- Offline-first architecture
- Push notifications
- Biometric and PIN authentication
- Play Store and App Store submission
- In-app purchases and subscriptions
- Crash reporting and analytics
- Native modules where needed
How the work runs
- 01
Concept and scope
Defining who the app is for, what it must do on day one, and what can wait for version two.
- 02
Interface design
Designing screens and flows for thumbs and small screens, reviewed before any code is written.
- 03
Development
Building in Flutter for both platforms, or native where a platform capability genuinely requires it.
- 04
Device testing
Testing on real Android and iOS hardware, including low-end devices and poor network conditions.
- 05
Store submission
Listings, screenshots, privacy declarations and the full review process on both stores.
- 06
Post-launch support
Updates for new OS versions, bug fixes and new features as usage tells you what matters.
Common questions
Should I build native or cross-platform?
For most businesses, Flutter is the better trade-off: one codebase, near-native performance and a single maintenance stream. We recommend native when an app leans heavily on platform-specific hardware or APIs, and we will say so rather than sell you the easier build.
Need mobile applications?
Describe the problem in your own words. You get a written scope, a timeline and a price before anything starts, and a straight answer if we are not the right people for it.
